Porto

This environment set in the beautiful city of Porto in Portugal, was a collaborative project with Justine Bardin and Tomáš Gíreth.

I was given the original concept art by Justine, and I was responsible for producing it inside Unreal Engine 5, blocking it out and sending it over for review and additional paint-overs. I worked on the architecture, textures, props, etc.
Due to a tight deadline (3 weeks), I reused some of my previous work for this environment (mainly props), which sped up the process by a lot.

✨ Credits:
- Justine Bardin for the concepts and additional texture creations (posters & enameled tiles)
https://www.artstation.com/justine_bardin
- Tomáš Gíreth for the lighting, shaders and light projected textures (cookies)
https://www.artstation.com/tomasgireth

Progress video